Nice change of pace to see a rebus puzzle on a Wed. Paul did something unusual, using the rebus to incorporate not just one but two ...
read moreNice change of pace to see a rebus puzzle on a Wed. Paul did something unusual, using the rebus to incorporate not just one but two entries which are longer than the usual 15-letter weekday limit (SHORT ATTENTION SPAN and ONCE BITTEN TWICE SHY). Neat how constructors are continually thinking of ways to bend the rules.
I also appreciate how he eschewed entries like PUP TENT, ones where TENT is a separate word. Consistency results in elegance, and the fact that Paul either breaks TENT across two words (guTEN Tag) or hides it in in one word (peniTENT) is pretty good. Having strictly one or the other would have been fantastic, but that's a lot to ask.
One aspect that threw me off was the fact that there were several answers longer than the rebus entries: VENGEANCE, TAKE A HINT, ABOLISHES, and TEMPLETON. All nice to excellent answers, but typically the rebus entries are the longest ones of the grid so that they stand out. The other side of the coin is that throwing off the solver can be seen as a positive, in that the puzzle gains an additional level of challenge.
The grid construction is a toughie, especially given those big corners in the NW and SE. Typically these L-shaped corners are only seen in themeless puzzles because of the difficulty in filling them. Throw in the fact that each corner is further constrained by intersecting theme entries and the result is a real challenge. This arrangement of black squares does make filling the NE and SW corners easier, but a price is paid, in that the NW and SE corners are not quite as clean as I like to see.
How cool would it have been if the five tents actually formed the shape of a tent, in the same style as this puzzle by Patrick Merrell? It's awfully hard to draw a tent shape with five squares though, so perhaps it would come out looking too much like an upside-down V or a teepee. Especially for me and my 1st-grade level drawing skills.